Sunset Overdrive’s Gameplay Details Revealed
New details about Insomniac Games’ upcoming Xbox One-exclusive, Sunset Overdrive, have been revealed. Get ready to rethink the way you play shooters.
According to CVG, a preview from Edge reveals that Sunset Overdrive will be a blend of different games like Crazy Taxi, Jet Set Radio, Tony Hawk’s Project 8 and any of Insomniac Games’ shooters. The open-world gameplay will foster different kinds of traversal, meaning that players will be able to get around by combining wall-running, mantling and grinding. Just think of how you’re able to get around the worlds in Infamous and Prototype and you’ll have a ballpark idea of how to explore Sunset Overdrive.
A bit of the game’s story was also revealed. The story takes place in Sunset City, which was chosen as a testing ground for a new energy drink called Overcharge Delirium XT, crafted by corporate giant Fizzco. Something goes horribly wrong and the drink transforms the city’s people in mutants called “the OD’d,” which prompts Fizzo to quarantine the city, trapping all of the people inside. Your character will have to survive against the hordes and have fun doing it since order has been thrown out of the window.
There will be friendly and enemy factions located in the city that will offer your character side quests and many different superpowers to unleash through the creation of “Amps.” But what makes Sunset Overdrive different from other shooters is that you’ll be rewarded for taking on enemies head on, instead of hiding behind cover.
Sunset Overdrive’s director Drew Murray said, “We wanted to take the shooter genre away from cowering behind cover. You’ll be rewarded for jumping over that cover and taking the fight to the enemy. I think there’s a certain level of fatigue among players right now.”
While there’s no release date for Sunset Overdrive, we can expect to see it some time in 2014.